watch 01:25
Jurassic World: Dominion Dominates Fandom Wikis - The Loop
Do you like this video?
Play Sound
There are several bat species found in the Dungeon of Doom.
Bat[]
Bats are mostly just a nuisance. However, in swarms they tend to be a bit overwhelming. Bats hate fire and it won't take much to kill them.
- Can be killed with a single dagger strike
- Swinging weapons work well against swarms of bats, especially those created by traps
- Bats are scared of torches and will flee in the opposite direction
- Scrolls of Light instantly destroy them in droves; very useful tool against them in dim/dark depths
Vampire Bat[]
Vampire bats are dangerous and love to suck your blood.
- Basically a bigger version of a bat with more health
- If they successfully hit you, they will heal themselves
- Vampire bats are scared of torches and will flee in the opposite direction
Fire Bat[]
Fire bats have a very fiery temperament: they always seem torn between biting and burning you.
- These explode when killed so best tackled at range or a rapid retreat
- Immune to fire
Chill Wind Bat[]
These big, bluish bats seem ignorant to the cold. Worse, their might wings seem to produce a chilling wind.
- After being stuck, these bats will fire a short-ranged ice attack that explodes in a small radius
- Immune to cold
- Weak to fire-based equipment
The Monstrous Bat[]
BOSS
This is one BIG bat! Oh no, now he is summoning his friends...Be careful around these beasties. They may catch you unawares spitting acid your way!
- Corrosion Breath: When reaching approximately 50% health, the Monstrous Bat will spray towards the player a yellow breath that corrodes the player's equipped items
- Summon: The Monstrous Bat summons swarms of bats against the player