Bats

There are several bat species found in the Dungeon of Doom.

Bat
''Bats are mostly just a nuisance. However, in swarms they tend to be a bit overwhelming. Bats hate fire and it won't take much to kill them.''
 * Can be killed with a single dagger strike
 * Swinging weapons work well against swarms of bats, especially those created by traps
 * Bats are scared of torches and will flee in the opposite direction
 * Scrolls of Light instantly destroy them in droves; very useful tool against them in dim/dark depths

Vampire Bat
Vampire bats are dangerous and love to suck your blood.
 * Basically a bigger version of a bat with more health
 * If they successfully hit you, they will heal themselves
 * Vampire bats are scared of torches and will flee in the opposite direction

Fire Bat
Fire bats have a very fiery temperament: they always seem torn between biting and burning you.
 * These explode when killed so best tackled at range or a rapid retreat
 * Immune to fire

Chill Wind Bat
''These big, bluish bats seem ignorant to the cold. Worse, their might wings seem to produce a chilling wind.''
 * After being stuck, these bats will fire a short-ranged ice attack that explodes in a small radius
 * Immune to cold
 * Weak to fire-based equipment

The Monstrous Bat
BOSS

''This is one BIG bat! Oh no, now he is summoning his friends...Be careful around these beasties. They may catch you unawares spitting acid your way!''
 * Corrosion Breath: When reaching approximately 50% health, the Monstrous Bat will spray towards the player a yellow breath that corrodes the player's equipped items
 * Summon: The Monstrous Bat summons swarms of bats against the player